Lastport

Lastport is a medium sized port town at the far western edge of the Empire. Its role as supply hub for the Paelford border forts and strategic position near the Delphium Isthmus has given Lastport more relevance than the small population and backwater location would suggest. Empress Valeria's recent call for heroes to pacify the unsettled marches only further increased the prominence of Lastport and has caused adventurers of all sorts to begin streaming into town. Merchants are still scrambling to procure ships and wagons in order to adequately satisfy these new demands and to make a handsome profit on the side.

Locations and Services

 * The Last Stand Tavern and Inn
 * Falfir's Fiery Phials
 * Arcanea Emporium
 * Everlast Forge

Law
The Empire has always treated the border provinces as dumping grounds for less savory individuals. Many criminals are sent to the western reaches, either in work gangs or impressed into penal units tasked with scouting the frontier. Some escape and return home, others flee beyond the wall to join up with bandits or to be eaten by some terrific abomination, but many end up in Lastport. As a result, Lastport has a heavy garrison of town guards, watchmen and other officials, creating a ratio that would be oppressive anywhere else in the empire. Combined with a heavy handed approach to law enforcement (rumors abound of a gang exiled via onager) this strategy has kept violent crime relatively rare, but thieves and charlatans continue to exist in the city unabated.

Military Garrison
Paelford is home to the Imperial CLXIII Legion, and elements of it are rotated through border fortifications, work camps and towns on a regular basis. Generally an entire cohort (nearly five hundred troops) occupy Lastport, though this number may fluctuate during winter or as troops are needed elsewhere in the province. Soldiers stationed in Lastport are responsible for the defense of the town in the event of an attack but generally find themselves tasked with logistics functions at the docks.